6-19-06 Meeting
TO DOs:
• Eli, Pam, Matt - write questions for the Ghost Ship Keys.
• Check timeline
• CC, Matt - scope out the music: What kind of musical pieces and how long each piec needs to be.
• Pam - email Randy for text on STMT & Powder Monkey
• Matt - adjust the handwashing experiment storyboard
OPENING:
Adrian storyboard for opening.
http://cahedev.nmsu.edu/Development/storyboards/pirateopen/index.html
• Clarify if we are still plan to use the book/pages idea.
• Not much animation will be using stills•
GHOST SHIP KEYS:
- Test with the kids on the view of the player. Test sometime next week.
- Possible add: Map of ghost ship keys that shows where the keys are and which ones you have been and shows where your ship is and the direction of ship.
- Views & Navigating from cave to cave by: overhead aerial view & the ship level view.
HANDWASHING EXPERIMENT:
Design how the handwashing experiment and walk around engine and final scene with Brownbeard will work.
Artistically and game play.
Matt will make some adjustments on storyboard on handwash experiment & run by Randy before starting any programming.
Final game Suggestions: Possible make like dragon slayer. Click on quick flashes to get through the sequence… Need the final pirate battle
• Eli, Pam, Matt - write questions for the Ghost Ship Keys.
• Check timeline
• CC, Matt - scope out the music: What kind of musical pieces and how long each piec needs to be.
• Pam - email Randy for text on STMT & Powder Monkey
• Matt - adjust the handwashing experiment storyboard
OPENING:
Adrian storyboard for opening.
http://cahedev.nmsu.edu/Development/storyboards/pirateopen/index.html
• Clarify if we are still plan to use the book/pages idea.
• Not much animation will be using stills•
GHOST SHIP KEYS:
- Test with the kids on the view of the player. Test sometime next week.
- Possible add: Map of ghost ship keys that shows where the keys are and which ones you have been and shows where your ship is and the direction of ship.
- Views & Navigating from cave to cave by: overhead aerial view & the ship level view.
HANDWASHING EXPERIMENT:
Design how the handwashing experiment and walk around engine and final scene with Brownbeard will work.
Artistically and game play.
Matt will make some adjustments on storyboard on handwash experiment & run by Randy before starting any programming.
Final game Suggestions: Possible make like dragon slayer. Click on quick flashes to get through the sequence… Need the final pirate battle
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