Wednesday, June 14, 2006

6-12-06 meeting

To do Overall:
- Adrian start on the visuals/storyboard for intro.
- CC changes for the games. Please see below.
- Matt will send CC any Flash animation to test if Flash animation will work.
- Matt & Pam rewite the instructions for Not Powder Monkey.
- Write summary of June 8 focus group test & send to Pam.
- Adjust timeline.
- Eli rewrite the Independent/Dependent questions for Ghost Ship Keys
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Latest Audio Intro: rough
- Everyone at the Monday pirate meeting liked this latest version.
- Background Music need to change.
- Background music Pam will talk to Sam Green for detailed info
- Possible shorten and speed up
- Adrian will start on the visuals/storyboard.
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STMT still need to create:
- Fly around
- In between art: pirates, songs- how will the songs be shown, possible Flash animations.
- Matt will send CC any Flash animation to test if Flash animation will work .
- CC will work on making the Go button more obvious by clicking on the monkey, the Go sign somehow more obvious. CC changed so to start click on the monkey.
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Focus Group Testing:
- Test STMT and Powder Monkey with new group 6-14-06 at 10:00
- Have focus group come up with a name for Powder Monkey
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Songs:
- Randy had some changes to existing ones and possible create couple new ones.
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Powder Monkey Not:
CC will make changes for 6-14 focus test
- History toogle button - DONE
- Hover the monster damage bar over the monster - DONE
- Highlight the buttons in the Cannon design
- Program so the 1st try doesn't succeed.

From previous focus group test - some of the problems from this focus group may have been due to the slowness of the game play.
- Identify where to provide hints - the testers didn't seem to have any idea of how to design a cannonball to destroy the monster.
- Keep instructions from parrot
- Rewrite the instructions adn have audio - Matt and Pam will give a try at the rewrite.
- Too much instructions at the very beginning.
- Have audio instructions and hints.
- Possible have the cannonball design and shotting area on one screen

Boss monster need to work to make more interesting.
- Not too fun to play currently

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