Graphics Update - pt.2 - obstacles
Here are just a few of the sample obstacles from Gerritt that will be part of the first level:



They have been modeled out completely and textured. They will be exported as LightWave objects for CC to incorporate into his game engine. Adrian has created a statue that is also ready. I still need to define the wall tiles, stairs, and other columns. Other than creating a few new textures for variety we should have almost enough level material for the basic grids.
more to come on the monkey and the fruit.



They have been modeled out completely and textured. They will be exported as LightWave objects for CC to incorporate into his game engine. Adrian has created a statue that is also ready. I still need to define the wall tiles, stairs, and other columns. Other than creating a few new textures for variety we should have almost enough level material for the basic grids.
more to come on the monkey and the fruit.

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