Thursday, March 02, 2006

Graphics Update - pt.2 - obstacles

Here are just a few of the sample obstacles from Gerritt that will be part of the first level:





They have been modeled out completely and textured. They will be exported as LightWave objects for CC to incorporate into his game engine. Adrian has created a statue that is also ready. I still need to define the wall tiles, stairs, and other columns. Other than creating a few new textures for variety we should have almost enough level material for the basic grids.

more to come on the monkey and the fruit.

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