Tuesday, April 29, 2008

MEETING NOTES FROM: 4.29.08

MEETING NOTES FROM: 4.29.08

1. New Lobbies - Logan and CC when possible.
2. Need to show signs of completion on the doors. Check mark or cleared on doors of STMT

NEW INSTRUCTIONS FOR LOGAN and MATT:

Grottos: Need to be adjusted.

STMT:
Need to make sure the chest is in the lobby.

Powder Monkey
Lights above cave areas (openings) to make them obvious
Make chest obvious

Ghost Ship Keys:
Reduce 2 levels Barb will review.
Exit sign in experiment needs to be the compass rose.
Need some way to make the (lobbies) levels obvious suggestions---Cages hanging, pirates lined up, ghost sleeping and waking----either way they need to be made more obvious.

MEETING NOTES FROM: April 21, 2008 2:18:38 PM MDT

We reviewed the STMT. The design is a much better interface and more intuitive. Thank You!

Here is an updated list.

1. Show when a new level is completed on the gate icon (on the ziggurat level gates)
2. Numbers on the gates if possible but not mandatory
3. Need to label court yard exit with "exit"
4. Should always be able to see the outdoors (outside) through the exit doors
5. Reorder gates top to bottom left to right or ask me for the second option. Difficult to explain without drawing it out.
6. Speed up the level clear board, speed up or click out.
7. Put the parrot at the beginning of the second level and give instruction of being able to click and drag the screen to rotate your view
8. Put the key on the fruit stands.

CC based on this feedback that we like the newer design do you want Logan to start work on all the other courtyards?

Thank you let me know if you have any questions.

Pamela

PREVIOUS MEETING: Original requests

• Insert Key On pillar with corresponding fruit.

• On lvl 5 instruction screen – click and drag to rotate maze.

• Take out the floating fruit insert static screen

• Between lvl 6 & 7. You’ve unlocked the blender

• Coins if you’re not sure where the coin is floating, click and drag to change the view

• CC will mock up new non-environment replacing courtyard with one screen – CC has the sketch. Top to bottom and right to left.

• Take out levels 8 and 9 -

AREAS:
STMT
Powder Monkey
Ghost Ship Keys: IVDV
Final Experiment