8-13-07 meeting and disgustion on user test for walk around
Opening: review after meeting
Hypothesis:
Barb will send to Randy for review & get his opinion on combining testing and measurable. Get reply from Randy next week.
Barb thinks this should be audio
From user test for walk around, PM & STMT
Dialogue with pirates:
Island walk around: Kids not sure what to click, if they have been to all location. Need to make more obvious on areas to click and what was done.
Suggestions from meeting:
PM entrance
STMT game:
For now:
PM game:
For now:
Hypothesis:
Barb will send to Randy for review & get his opinion on combining testing and measurable. Get reply from Randy next week.
Barb thinks this should be audio
From user test for walk around, PM & STMT
Dialogue with pirates:
- For now: Leave as in now.
- Post Sept: Evaluate dialogue. Barb will ask Mike to test specifically.
Island walk around: Kids not sure what to click, if they have been to all location. Need to make more obvious on areas to click and what was done.
- For now: CC will investigate graphic, map, rollover, icon change – he will decide which to do.
Suggestions from meeting:
- Wooden directional sign at each scene for each activities and songs and checkmark appears when they have completed a game and started the songs for the hermit
- A map.
- Rollover – icon will change when rollover an activity, song, to the hermit… CC says this might be too hard to do for the amount of time.
PM entrance
- For now: new entrance - keep the dialogue and just go into the game
STMT game:
For now:
- Add visual que for solved doors in the courtyard.
- Add a sign when they get the map piece something like “Congratulations! you got the map piece and you have unlocked bonus rounds.
- Get map piece at level 8.
PM game:
For now:
- James recreate the issue James’s student had and show CC.
- At level 1 & 2 after 8, 16 & 21 fires display hint no matter what. Here’s a tip for strategy… Have several different hints.
- Leave grotto: after killing the baby monster a pop up reinforcing the experimental methodology & goes straight to the mom monster. No more Leave Grotto sign. The pop up saying something like “great experimenting with cannon ball you have found the correct combination” and goes straight to the mother fight

0 Comments:
Post a Comment
<< Home