Thursday, August 02, 2007

7-16-07 Pirate Meeting

TO DO

Gerritt for the Opening animation:
- Need more detail for opening graphic.
- Make BB more look like the bad guy visually

CC
- Add buttons that allows them to go back & replay as an option.

Have pirates working for testing on 9-1-07
Not a complete pirates
Keep pirates the way it is now until we test it in Sept

Create new loading screen after Sept testing. Use the comic panels for fill in the info and in the loading section

CHANGES NEEDED:
In Courtyard:
- Change “leave” to Exit to island
- Make door also a button to click and not just the name at the bottom

Parrot dialogue remove skip and add “x” to the top left corner or smaller make less important. Have “next on bottom right

Exit button for songs

EXPERIMENT:
Animated storyboard need - Matt
Cut down experiment dialogue
Following is order of Experiment scene:
  1. Dialogue - below deck click talk click talk
  2. Select items for the experiment - They way the current finding items is set up could have the player find all the items and later agar plates fall.
  3. Song
  4. Build the tree – group
  5. Click to have the pirates do experiment
  6. Wait
  7. Test - player tests the dishes
  8. Count the bacteria colony
  9. Make a sign after you draw your conclusion
AFTER GETTING ALL MAP PIECES:
Jumps player below deck
Skip talking to 1st mate go directly to the captain.
After they get all the maps can’t go to the island.

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