12-19-06 Meeting
DEADLINES:
• End of January working versions needed
• March 1 final version:
End of March: will need all the parts involving learning (songs & games). Therefore parts not related to learning not needed such as: Open trailer &
Picking an avatar
SONGS:
• Washing song, the Tiki turn into doo-wop style
• No song process yet – Bob will try working with Garage Band some more.
• Constant – don’t need song this anymore
TO DO:
Song Feedback
- Barb will get feedback from Randy for the following items: Stanza for hypothesis & Washing Tiki
- Review dialogue
Matt:
• Update flow chart remove the Tiki above the Cliff Game, switch the STMT song and Game order and change rat song to Agar song.
• Program the Ghost Ship Keys game
• Gather all assets for CC and have assets in one location.
CC:
• Start on building the overall game as a whole: With all "exterior" assets.
• CC will also programming codes "cheat codes" to unlock games.
o Walk around End game, End Scene, Choose character, Ship walk around, Island walk around, Cross roads, Cliff Game, Cliff Top
Work on dialogue with avatar
GHOST SHIP KEYS:
Will be played in first person – ship sailing and game
THE AVATAR WILL SHOW UP DURING:
Avatar: Choose character, ship walk around, island walk around, cross roads scenes, cliff top, end game, and end scene (end scene flash animations).
PRELOADERS
Gerrit/James & Michelle working on the comic preloaders – ok if preloaders not done for March deadline. After the test in March we find out If there are any areas students are having problems and questions and the preloaders can be used to add information about these areas.
So if James, Gerrit & Michelle have already started on preloaders keep working on them but if not wait on the preloaders
NEXT MEETING:
Characters
Logo
Review dialog and map: Experiment Script
• End of January working versions needed
• March 1 final version:
End of March: will need all the parts involving learning (songs & games). Therefore parts not related to learning not needed such as: Open trailer &
Picking an avatar
SONGS:
• Washing song, the Tiki turn into doo-wop style
• No song process yet – Bob will try working with Garage Band some more.
• Constant – don’t need song this anymore
TO DO:
Song Feedback
- Barb will get feedback from Randy for the following items: Stanza for hypothesis & Washing Tiki
- Review dialogue
Matt:
• Update flow chart remove the Tiki above the Cliff Game, switch the STMT song and Game order and change rat song to Agar song.
• Program the Ghost Ship Keys game
• Gather all assets for CC and have assets in one location.
CC:
• Start on building the overall game as a whole: With all "exterior" assets.
• CC will also programming codes "cheat codes" to unlock games.
o Walk around End game, End Scene, Choose character, Ship walk around, Island walk around, Cross roads, Cliff Game, Cliff Top
Work on dialogue with avatar
GHOST SHIP KEYS:
Will be played in first person – ship sailing and game
THE AVATAR WILL SHOW UP DURING:
Avatar: Choose character, ship walk around, island walk around, cross roads scenes, cliff top, end game, and end scene (end scene flash animations).
PRELOADERS
Gerrit/James & Michelle working on the comic preloaders – ok if preloaders not done for March deadline. After the test in March we find out If there are any areas students are having problems and questions and the preloaders can be used to add information about these areas.
So if James, Gerrit & Michelle have already started on preloaders keep working on them but if not wait on the preloaders
NEXT MEETING:
Characters
Logo
Review dialog and map: Experiment Script
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