Wednesday, July 12, 2006

6-30-06 meeting

Powder Monkey:
- We are trying to get kids to stop the random selection of elements (variables) and to use the history. Matt and CC will mock up a screen to test with the kids.

Game Adjustments: STMT
- Give them a lead phrase to help them in observation, research question and hypothesis.

- 1. Observation: 1, 3, 5, 6
The first time monkeys any fruit bananas, apples, grapes appear a text pop-up
"Bananas make the monkey turn"

- 2. Research Question:
• 1st smoothie occurrence:
The first time a smoothie is dragged out to the screen before the monkey eats it, add a text pop-up.
What does a monkey do when the monkey drinks a Blank, Blank smoothie?

• 3. 2nd smoothie occurrence in the next level is the HYPOTHESIS.
When a blank and a blank are put in a smoothie, the monkey will?

Teacher insight: Barb shared her thoughts on what she took away from the teacher group.

- 1. Quicktime movie for the teachers to use as a guide.

- 2. Cheat codes for teachers: solution screen shots.

- 3. Bring the teachers back in for two afternoons, along with Rachel. Goal: to work on all dialog aspects. 3 two hour blocks with the teachers. July 24th, 25th and 26th.

All dialog refine with teachers:
Parrot talk
Cabin boy dialog
Screen rewards (dialog)

Nature of the questions for the id/dv.

Barb emailed Randy to see if he is willing to come in and write up the dialog, if he does then we don't have to go with the teacher blocks.

For Pamela:
Research with teachers in the game lab 100 each a research stipend.

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