Monkey Fruit approaches
Our new ideas on monkey fruit are:
Our approach is to do just one variable at a time in each level.
• No lab: we start right with game play
• Level 1: there are bananas and apples and grapes and monkeys and crates and holes, etc. You explore getting the monkey through the maze giving him one fruit at a time. Simoultaneously, you track your observations onscreen (apples make the monkey turn right).
• Level 2: you see your observations from level one. And your host tells you it is more complicated… suggesting you need to make combinations… She suggests that you can make fruit smoothies… let’s take a minute to propose what actions the smoothies do (apple and grape makes him jump and turn right) They use smoothie and lone fruits to get them through. While doing this, at some point, they see the hypothesis (If I combine this and this, the monkey will do this), but not every time.
Our approach is to do just one variable at a time in each level.
• No lab: we start right with game play
• Level 1: there are bananas and apples and grapes and monkeys and crates and holes, etc. You explore getting the monkey through the maze giving him one fruit at a time. Simoultaneously, you track your observations onscreen (apples make the monkey turn right).
• Level 2: you see your observations from level one. And your host tells you it is more complicated… suggesting you need to make combinations… She suggests that you can make fruit smoothies… let’s take a minute to propose what actions the smoothies do (apple and grape makes him jump and turn right) They use smoothie and lone fruits to get them through. While doing this, at some point, they see the hypothesis (If I combine this and this, the monkey will do this), but not every time.
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